Sunday, April 19, 2009
Thursday, April 16, 2009
The Bouncing Soccer Ball: part 2
I took the advice of taking & watching a video reference. It really helped alot. It was easy to visualize how the soccer ball bounce, & I noticed that steep path that the ball take. Planning/Thumbnailing/Blocking was easier than before too.
But now, I get the feeling of copying the footage too much. Like rotoscope. How do you use a bouncing ball video reference to exaggerate the bouncing ball animation? When animators take video reference, I see that they act out the scene & they take or sketch out the key poses, then they push the key poses more into their animation. But for a bouncing ball, what do you see, where do you get ideas to make a lively bouncing ball base on the video reference?...I'm thinking too much I guess. I'll just let my imagination do the work after watching the video next time.
I appreciate all your advice & thanks for dropping by. Peace
"Heaven" A wicked video!
Whoah! these stunts are dangerous. Wicked reference!, that's how you end the video!, Kudos to Spike Jonze. I did some quick studies of one of the sequence: Skateboarder griding on an exploding transformer. Thanks for sharing Paul! <- My Class 1 AM Mentor).
Peace.
Wednesday, April 15, 2009
The Bouncing Soccer Ball: Early Pass
Sunday, April 5, 2009
AnimationMentor Class 1!!!
Hey,
Stu the rig is amazing. So simple but very powerful rig. I finished posing him winning the lottery, check out the sketches. Just wanna show you all what you guys think. I tried my best to push the Stu rig to get all the shapes flowin or more appealing. If you guys have some insight on how to pose a character, I'm all ears. Peace.
It started with a Theme: "Won a lottery" (typo, hehe f.o.b.), then I started sketching out sequencial poses to show Stu won a scratch ticket. Each poses took no more than a minute. Just to capture that moment quickly.
After thumbnailing, went right to posing Stu in maya.
I added three point lighting here. I still need more practice on how to light a character in a scene.
Stu the rig is amazing. So simple but very powerful rig. I finished posing him winning the lottery, check out the sketches. Just wanna show you all what you guys think. I tried my best to push the Stu rig to get all the shapes flowin or more appealing. If you guys have some insight on how to pose a character, I'm all ears. Peace.
It started with a Theme: "Won a lottery" (typo, hehe f.o.b.), then I started sketching out sequencial poses to show Stu won a scratch ticket. Each poses took no more than a minute. Just to capture that moment quickly.
After thumbnailing, went right to posing Stu in maya.
I added three point lighting here. I still need more practice on how to light a character in a scene.
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